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Creating a Stereo Camera in Gazebo
Here describes the experiences of creating a simulated stereo camera in Gazebo simulator.
Stereo Camera Description (URDF)
A physical model of the stereo camera is created using the urdf package. For details on PR2 URDF, please see pr2_description.
Here is an example Gazebo urdf extension that ties two cameras together, as well as specifying some camera parameters:
<!-- stereo plugin that produces a raw_stereo message --> <map name="sensor" flag="gazebo"> <verbatim key="controller_${name}_camera"> <controller:ros_stereo_camera name="${name}_controller" plugin="libros_stereo_camera.so"> <alwaysOn>true</alwaysOn> <updateRate>20.0</updateRate> <leftCamera>${name}_l_sensor</leftCamera> <rightCamera>${name}_r_sensor</rightCamera> <topicName>${name}/raw_stereo</topicName> <frameName>${name}_optical_frame</frameName> <CxPrime>320</CxPrime> <Cx>320</Cx> <Cy>240</Cy> <focal_length>320</focal_length> <!-- image_width / (2*tan(hfov_radian /2)) --> <distortion_k1>0</distortion_k1> <distortion_k2>0</distortion_k2> <distortion_k3>0</distortion_k3> <distortion_t1>0</distortion_t1> <distortion_t2>0</distortion_t2> <baseline>${stereo_dy}</baseline> <!-- home pos. of robot has +x forward, +y left --> <interface:stereocamera name="${name}_iface" /> </controller:ros_stereo_camera> </verbatim> </map>
Stereo Camera Interface
ROS Topic
Similar to stereodcam, the stereo camera plugin publishes the RawStereo message /stereo/raw_stereo.
RawStereo Message
robot_msgs::RawStereo
# This message defines all the information necessary to reconstruct a # full set of stereo information. It should be generated directly by # a driver connected to a set of stereo cameras. It is only intended # to be fed into a stereo processing node, and should not otherwise be # used. This is the preferred message to log when generating log # files, as it is the minimal representation of the information. uint8 NONE=0 uint8 IMAGE_RAW=1 uint8 IMAGE=2 uint8 IMAGE_COLOR=3 uint8 IMAGE_RECT=4 uint8 IMAGE_RECT_COLOR=5 Header header StereoInfo stereo_info CameraInfo left_info uint8 left_type Image left_image CameraInfo right_info uint8 right_type Image right_image uint8 has_disparity DisparityInfo disparity_info Image disparity_image
do you know what launch scripts he's running for stereo?
- left_image and right_image are expected to be monochromatic (uint8).
- has_disparity is set to False, this triggers disparity_info and disparity_image to be generated by stereo_image_proc node.
CameraInfo Message
# This message defines meta information for a camera. It should be in a # camera namespace and accompanied by up to 5 image topics named: # # image_raw, image, image_color, image_rect, and image_rect_color Header header uint32 height uint32 width float64[5] D # Distortion: k1, k2, t1, t2, k3 float64[9] K # original camera matrix float64[9] R # rectification matrix float64[12] P # projection/camera matrix # Should put exposure, gain, etc. information here as well
simulated output:
left_info: header: seq: 1 stamp: 419609999996 frame_id: stereo_optical_frame height: 480 width: 640 D: (0.0, 0.0, 0.0, 0.0, 0.0) K: (320.0, 0.0, 320.0, 0.0, 320.0, 240.0, 0.0, 0.0, 1.0) R: (1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) P: (320.0, 0.0, 320.0, 0.0, 0.0, 320.0, 240.0, 0.0, 0.0, 0.0, 1.0, 0.0)
For reference, see Camera_Calibration. Note that in simulation, , camera resolution is set to , therefore, and are computed to be 320.
StereoInfo Message
# This message defines meta information for a stereo pair. It should # be in a stereo namespace and accompanied by 2 camera namespaces, and # a disparity image, named: # # left, right, and disparity, respectively Header header uint32 height uint32 width float64[3] T # Pose of right camera in left camera coords float64[3] Om # rotation vector float64[16] RP # Reprojection Matrix
simulated output:
stereo_info: header: seq: 1which can be visualized using [:rviz: rviz] stamp: 419609999996 frame_id: stereo_optical_frame height: 480 width: 640 T: (-0.089999999999999997, 0.0, 0.0) Om: (0.0, 0.0, 0.0) RP: (1.0, 0.0, 0.0, -320.0, 0.0, 1.0, 0.0, -240.0, 0.0, 0.0, 0.0, 320.0, 0.0, 0.0, 11.111111111111111, -0.0)
Where matrix is the translation from the left camera frame to the right camera frame. is a rotation from left camera frame to the right camera frame. is the re-projection matrix. For reference, see Simulator/ros_stereo_camera/videre_manual_v4.4d.pdf.
Launching Stereo Image Processing Node
See simulator tutorials for examples on testing stereo in simulation.